包含11節(jié)視頻教程
從零基礎(chǔ)學習unity3d游戲引擎,簡單易學的視頻教程,讓你快速掌握unity3d,并喜歡上游戲開發(fā)的樂趣。
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![]() The Tag Manager allows you to set up Layers and Tags. To see it choose Edit->Project Settings->Tags. 在標簽管理器中可以設置層和標簽。它位于菜單Edit->Project Settings->Tags.
Properties 屬性
Details 細節(jié)Layers can be used to cast rays, render, or apply lighting to certain groups of objects only. You can choose the Layer in the GameObject inspector. More information about how to use Layers can be found here, while Tags are covered here. 層可以用于射線檢測,渲染,或者設置燈光只作用于特定的對象組。在游戲物體檢視面板中可以選擇層,更多關(guān)于如何使用層的內(nèi)容點擊此鏈接,這里介紹標簽的內(nèi)容。 Tags are used to quickly find objects from scripts, utilizing the Tag name. When a new tag is added, you can choose it from the GameObject tag popup. 標簽用于在腳本中通過標簽名稱快速查找物體。當添加新標簽后,你可以在游戲物體的標簽下拉列表中選擇它。 贊0 踩0 |
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