朱峰社區(qū)
8_6 Debugging with the Houdini Engine
7_3 Surprise Bonus Lecture!!
4_3 Creating a Basic HDA
113 Getting a Better Tessellation
107 Enable Dynamic Indirect Lighting (LPV)
105 Enable Nvidia Ansel and Generate the HDR
099 About Procedural Foliage Spawner
087 Creating the Road Base Texture
050 Creation of Bush
046 Ambient Occlusion, LODs and Wind Configuration
045 Branches Optimization
041 Adding Branches
040 Bark Creation Split Function
031 Bush Creation
024 Add Moss to Small Branches
022 Add Small Branches to the Trunk
020 Adding Secondary Branches
019 Adding Main Branches
008 Get Better Blending Automatic Material
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