包含17節(jié)視頻教程
關注12.7萬次
這套教程融合了風格君老師工作6年以上的場景插畫經(jīng)驗,是一套完整的不可多得的場景原畫設定課程。課程從設計核心技術,到使用的各個技巧都有面面俱到。詳細的講解了我們如何創(chuàng)作一副場景原畫設定。不僅僅有教你怎么畫,還有教你怎么進行創(chuàng)作,是一部非常超值的課程,沒有之一。
To start things off, we'd like to show you Juan Pablo Roldan's incredible spacecraft concept, which was inspired by the biblical story of the Ark and created using Photoshop.
Rudolf Herczog在對這種形象進行了啟發(fā),同時在線查看舊工業(yè)區(qū)的照片,并使用Cinema 4D和Photoshop創(chuàng)建了它。我們想向您展示胡安巴勃羅羅爾令人難以置信的宇宙飛船概念,靈感源于方舟的圣經(jīng)故事,并使用Photoshop創(chuàng)作。
"Before the beginning of any concept, I try to imagine and feel the world that I am going to create. I think about the time in which it will take place, who the characters are, and what kind of atmosphere I want to convey”
“在任何概念開始之前,我試圖想象并感受到我要創(chuàng)造的世界,我想到了發(fā)生的時間,人物的角色,以及我想傳達什么樣的氣氛”
Arthur Haas created this distinctive landscape using custom brushes in Photoshop.
Arthur Haas在Photoshop中使用自定義畫筆創(chuàng)建了這個獨特的風景。
Moving onto 3D, Andrzej Sykut created this piece using 3ds Max, V-Ray, ZBrush, Wings 3D, and Photoshop.
移動到3D,Andrzej Sykut使用3ds Max,V-Ray,ZBrush,Wings 3D和Photoshop創(chuàng)建了這件作品。
"Within a shuttle, there are contrasts within contrasts: old computers mixed with cutting-edge tech, held together with duct tape. That's the spirit I wanted to capture here”
“在梭子中,與之形成鮮明對比的是:與先進技術混合的舊電腦與膠帶保持在一起,這就是我想要的精神抓住這里“
Rudolf Herczog took his inspiration for this image while looking at photos of old industrial areas online and created it using Cinema 4D and Photoshop.
Rudolf Herczog在對這種形象進行了啟發(fā),同時在線查看舊工業(yè)區(qū)的照片,并使用Cinema 4D和Photoshop創(chuàng)建了它。
"I've always loved making scenes that contain loads of detail”
“我一直喜歡制作含有細節(jié)的場景”
Emphasizing the importance of being technically proficient and possessing fundamental art skills in his project overview, Arseniy Korablev produced this image using 3ds Max, V-Ray, and Photoshop.
Arseniy Korablev在其項目概述中強調技術精通和擁有基本藝術技能的重要性,Arseniy Korablev使用3ds Max,V-Ray和Photoshop制作了這個圖像。
"I believe that an image should look both beautiful and atmospheric, changing the mood of the spectator and forcing them to trust in an artist's vision”
“我相信一個形象應該看起來既美麗又大氣,改變了觀眾的心情,迫使他們相信藝術家的視野”
Fascinated by both trees and machines, the idea behind Tomasz Strzalkowski's image was to couple together technological and organic elements to create a tree mimicking the shape of a robot. We love it!
由樹木和機器著迷,Tomasz Strzalkowski的形象背后的想法是將技術和有機元素結合在一起,以創(chuàng)建一個模仿機器人形狀的樹。 我們喜歡它!
"I also wanted to create an air of mystery in the image as well as use the opportunity to expand my skills”
“我也想在形象中創(chuàng)造一個神秘的空氣,并利用機會來擴大我的技能”
Stefan Morrell used strong shapes in this image in order to make the composition relatively easy to read. Created using 3ds Max, finalRender, and Photoshop.
Stefan Morrell在這張圖片中使用了強大的形狀,相對容易閱讀。 使用3ds Max,finalRender和Photoshop創(chuàng)建。
"I've always had a thing for vast sci-fi cityscapes and futuristic craft flying across imagined vistas, which I imagine comes from the great matte paintings I've seen in various films through the years”
“我一直在為廣闊的科幻城市風景和未來派的工藝飛過想象中的景觀,我想象來自于我在多年來在各種電影中看到的偉大的無光澤繪畫”
Richard Anderson came up with this concept for a competition in an art forum he was a member of and created it using Photoshop.
理查德安德森提出了這個概念,并使用Photoshop創(chuàng)造了它的。
"I've always been fond of astronauts and space programs”
“我一直喜歡宇航員和太空計劃”
Pawe? Hynek initially intended this to be a humorous image but as he made his initial sketches it became a more serious message.
Pawe?Hynek最初的目的是使這成為一個幽默的形象,但他做了他的初步草圖它變得更加認真的消息。
"The robot became a self-aware machine, trying to preserve his existence in the world at all costs. Now, can that be a funny scenario? What is the difference between ‘him', the robot, and a human being: a real soldier harmed by war and left to fend for himself?”
“機器人成為一個自我意識的機器,試圖在世界上不遺余力地保存自己的存在,現(xiàn)在,這可能是一個有趣的情景,”他“,機器人和人類之間有什么區(qū)別?
Fred Bastide's alien character started life as modeling clay and was later mapped onto planes in 3ds Max. The skin texture was mostly painted using Photoshop – some of the details even came from photos of orchids and from high-resolution images of vegetables!
弗雷德巴斯德德的外星人物開始生活作為造型粘土,后來映射到3ds Max的上。 皮膚紋理大多是使用Photoshop繪制的 - 一些細節(jié)甚至來自蘭花的照片和蔬菜的高分辨率圖像!
"Finally, adjustments were made with ZBrush, to correct overlapping problems, reinforce shadows, and lighten bumped parts, to give more volume to the mesh”
“最后,通過ZBrush進行了調整,以糾正重疊的問題,加強陰影,減輕碰撞部分,給網(wǎng)格量增加”
朱峰社區(qū)網(wǎng)頁版(手機掃描-分享-添加到屏幕)
朱峰社區(qū)微信公眾號(微信掃一掃-關注)
未知用戶
2005-2025 朱峰社區(qū) 版權所有 遼ICP備2021001865號-1
2005-2025 ZhuFeng Community All Rights Reserved
VIP